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Work Experience

Gameplay and UI Programmer

June 2022 - Present

  • Involved in development of vertical slice prototype for new open world FPS on PS5 with Unreal Engine 5

  •  Communicated with designers to create gameplay systems and tools for production and content creator use

  • Programmed dynamic UI using C++ and Blueprints

  • Developed in an Agile environment with strong team communication and streamlined workflows

  • Worked with QA to debug, refine features, improve player experience, and provide adaptive solutions

  •  Consistently worked with all disciplines to ensure efficiency and optimal project results

Postcard Game Studio

Lead Programmer

September 2020 - January 2022

  • Performed as programming team lead in a confidential VR project

  • Communicated with product owners and development teams to produce a polished and unique experience.

  • Designed systems and utilized technical skills to develop C# VR project

  • Researched for creative project possibilities and innovative solutions

  • Collaborated both remotely and in-person with team to develop experience prototype for client

Emergent Media Center at Champlain College


June 2021 - May 2022

September 2018 - May 2020

  • Updated cardholder profile databases

  • Used software to check lock status

  • Worked around campus to repair locks

  • Updated programming to offline locks

Champlain College

Engineering Operative & Software Engineer

May 2020 - October 2020
June 2019 - August 2019

August 2016 - March 2017

  • Developed skills in web development

  • Programmed data analyzing structures in Python

  • Operated CNC Machine for various projects

  • Setup and operated 3D printer farm

  • Assembled and installed Hydroponics Farms

  • Researched and executed experimental project concepts

CNE Creative


June 2019 - August 2019

  • Shot 360° video tours

  • Organized the process of photo shoots

  • Helped work with clients

Pathfinder VR


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