Games are what I do best

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D.A.V.E is a humanoid plant hybrid experiment that escaped from a government facility- causing the city to become overrun with plants!

Be the hero and rescue all the other experiments stranded across the city

Capstone Greenlight Project

Gameplay Programmer, Version Control Lead, Composition Designer


Written in C# in Unity


created in 11 weeks by 7 person team

Ubisoft Game Labs Competition Entry Spring 2021

Gameplay Programmer, Version Control Lead, Systems Programmer


Written in C++ and Blueprints in Unreal Engine


233.25 hours dedicated personally

950.42 hours collectively dedicated by 8 person team

Hold Down the Shop


A remote town is in the need of magical potions. 

The Apothecary and his apprentice must communicate with each other to brew these potions and earn some gold.

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For the Birds


Ghosts have invaded your bird village and only you can save them!

Fight your enemies and their minion spiders to rescue your friends and banish them from your bird home.

Advanced Seminar in Unreal Engine Project Spring 2021

Solo Project

Written in C++ and Blueprints in Unreal Engine


Gameplay Focus


Assets from Sariyun and in the Unreal Asset Store

Created for the ScoreSpace Jam in

May of 2020

Lead Programmer and

Audio Lead

Written in C# in Unity


4 person team

Created in 36 hours


Jam Requirements:

Controls: 1 joystick and 1 button

Features: High Score List

Theme: "Swarm"

Infinite Invasion


A sudden attack!


While preparing to colonize the planet Rilm, two portals open up and release a flood of aliens. In order to save as many lives as possible, you hop into your ship and head out into the unforgiving vacuum of space.

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